PAX Aus 2018 Indie Showcase Winners Revealed

PAX Australia 2018 Indie Showcase Winners Announced

PAX Aus 2018, taking place 26-28 Oct. 2018 at the Melbourne Convention and Exhibition Centre; will highlight six new and exciting titles from independent developers as part of this year’s PAX Aus Indie Showcase.
Chosen from a huge assortment of submissions by a panel of industry veterans; the six games join the ranks of previous Showcase winners; such as Hollow Knight, Hacknet and Objects in Space. The 2018 PAX Aus Indie Showcase will be featured on the exhibition floor as part of PAX Rising; an area dedicated to indie games. The Indie Showcase is a snapshot of the best of the local industry, oozing innovation, style, and technical mastery.

“The rest of the world should fidget uncomfortably; because the work we see every year from Aussie and New Zealand developers is compelling beyond compare.  2018’s Indie Showcase winners are no different. PAX is incredibly proud to share these six games with everyone come October.”
said Luke Lancaster, content manager, PAX Aus.

The winners of the PAX Aus Indie Showcase for 2018 are listed below.

Spin Rhythm

Developed by Super Entertainment

Spin Rhythm is fresh take on rhythm games featuring sharp, colourful visuals; where players rotate in time with thumping upbeat music while riding through otherworldly environments.


Developed by Caustic Reality

Infliction is a surreal horror title that explores the tragic secrets; hidden the behind locked doors of an average suburban home. Relentlessly pursued by a vengeful spirit through the remnants of a once-happy family home; players must live long enough to piece together the events; and choices that led the characters to this point and find a way to end the horror.

Double Shot

Developed by Aberrant Realities

Double Shot brings bartending and gunslinging to the HTC Vive, Oculus Rift, and Windows Mixed Reality. Step into the shoes of a slick ‘80s action hero and use elite bartending skills; to mix drinks, fend off bad guys and earn stacks of cash in a sleek futuristic setting.


Developed by Ian MacLarty

Dissembler is a subtle puzzle game about unravelling bold, abstract designs one colour at a time. Featuring over 120 hand-crafted levels. Dissembler is a gentle experience that guides the player through solving complex puzzles; requiring planning and lateral thinking.

Major League teleBlast

Developed by Tim Veletta

Major League teleBlast is a sports game with a twist. Outblast opponents in fast paced combat with up to 4 players; using explosive teleportation powers that can cause damage to both yourself and others; making each round a hectic battle for supremacy

Mars Underground

Developed by Moloch Media

Mars Underground, influenced by classic LucasArts adventure games and 16-bit SNES RPGs and films like Groundhog Day and Donnie Darko; is an apocalyptic adventure game where players can explore the possibilities of a time loop.