Crash Bandicoot N. Sane Trilogy has sold 2.5 million units globally since June 30th

Crash Bandicoot N. Sane was released for the PS4 on the 30th of June and features remastered editions of the first three Crash games. Since its release, the title has apparently sold a total of 2.5 million units across both retail and digital.
Niko Partners is a research company that specifically looks at the Asian games industry. They’ve previously released reports focusing on esports and the general games market in China and South East Asia.
One of their analysts, Daniel Ahmad (@ZhugeEX) posted on Twitter the news about the Crash Bandicoot sales:

He confirms in a reply that the figure covers both retail and digital:

There haven’t been any press releases from Activision yet confirming these sales figures but given Niko Partners’ speciality in gaming research, we should expect this tweet to be backed by data collected by the company.
Keep in mind that the 2.5 million sales figure is only in regards to the PS4 as the title hasn’t been released to any other platform. The title has the potential to be even more popular if it was distributed more widely to other consoles or platforms.
Looking back at the history of Crash Bandicoot, the first game was first released in 1996. People who would’ve played the original as young kids or teenagers would be in their late 20s and 30s by now (close to the average age of an Australian gamer, 34-years-old, according to the DA18 Report). There seems to be a demand for ‘classics’ considering the popularity of the classic mini NES and SNES consoles.
If this is how well a remastered game sells, it’s no wonder that the global games industry is expected to generate US$108.9 billion in 2017 (Newzoo, 2017).
Images: Activision Press