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Fortnite Season 5 Leaks, Patch Notes and News as it comes!

New map, Car and more!

*REFRESH PAGE EVERY FEW MINUTES FOR LIVE FORTNITE LEAKS AND UPDATES WHEN THEY COME OUT!*

Season 5 Cinematic

As you wait for the patch to update, here is the patch notes for Patch 5.0/Season 5 patch to keep that excitement fueled.

Weapons and Items

  • Shotguns will now indicate how many pellets hit, visible within the reticle.
  • Adjusted shotgun spread patterns to be consistent with no random variation.
  • Heavy Shotgun now fires 10 pellets rather than 5.
    • Maximum damage for the Heavy Shotgun remains unchanged.
  • After firing a shotgun, another shotgun cannot be fired for a very short time.
  • Reduced Hunting Rifle aim assist when targeting to match that of other Sniper Rifles with projectile bullets.
  • Changed the damage drop-off profile for the Suppressed SMG to be the same as other SMGs.
    • Fall off starts at 24 meters from 28 meters.
    • Damage reduced to 80% at 35 meters from 85% at 47.5 meters.
    • Damage reduced to 65% at 50+ meters from 75% at 70+ meters.

Gameplay

All Terrain Kart (ATK)

  • The new All Terrain Kart (ATK) has room for your entire squad.
  • Get a speed boost after drifting.
  • The roof acts as a bounce pad.
  • Work together as rear passengers to leap over obstacles with the All Terrain Kart (ATK). Lean back and release at the same time for a higher jump.
    • Lean back by holding S on keyboards or holding back on the thumbstick for controllers.

Map Updated

  • New Biome: Desert
  • New Location: Paradise Palms
  • New Location: Lazy Links
  • A few unnamed POIs have also appeared across the island.
  • The centre of Storm circles 7, 8, and 9 can now shift in random directions (instead of simply shrinking). As the storm closes in, it will move & shrink to the new location.
  • Starting in Season 5, progressive challenges will no longer be restricted to a single season. You can now complete progressive challenges at your own pace.
  • Progressive challenges are now completed by acquiring a fixed amount of XP and is no longer dependant on your season level.
  • Gyro/motion controls have been added to the Nintendo Switch. Adjust these options in the Settings menu.
  • Weekly challenges are now split into two sections, free and Battle Pass. The first 3 challenges will be available for free while the last 4 are only available if you own the Battle Pass. The threshold to unlock the weekly challenge reward will remain at 4.
  • Down But Not Out players now have a smaller collision. Previously their collision was at the standing height which blocked DBNO players from crawling under doors and blocked building collision in some cases.
    • Players that were crouching when knocked Down But Not Out will be returned to a crouching state upon revival.
  • Emoting will now interrupt sprinting.
  • You now earn XP for reviving teammates in 50v50 and Teams of 20 LTMs up to three times per match (30XP, 10XP, 10XP).
  • Weapon reticle will now fade slightly when reloading, out of ammo, or changing weapons.
  • The player camera can now see out of the water when walking in lakes.

In game… games?

Battle Pass Skins!

Click to enlarge

Weekly Loading Screens!

Week 1
Week 2

Rifts (Battle Royale)

Test your courage and step through a Rift. You’re in for a wild ride.

BR05_Social_Launch_Rift.jpg

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Will Dube

Enthusiast for all things gaming. Currently runs a Realm of the Mad God YouTube channel and streams occasionally on twitch. Spends way too much time playing Bullet-Hell's and MOBA's. Attempts to play VGC Pokemon competitively in hopes of a nice shiny Pikachu trophy!

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