At Xbox, they’re committed to bringing gamers more choice in what they play; who they play with and how they play. they’ve also equally committed to providing developers with the best platform; to create and deliver the best gaming experience on Xbox.
Today they’re announcing a new way to play games on Xbox; they’ve enabling mouse and keyboard support on Xbox One for select Xbox Insiders in the coming weeks.
With this new input support at the platform level; developers can now build mouse and keyboard support in their games if and how they choose. It’s important to note that mouse and keyboard support for games is added on a title-by-title basis; entirely at developers’ discretion. For all other titles, nothing changes. Mouse and keyboard input is not enabled by default for games. Each development team knows their titles best and we support them; in creating the right experience for their games as they see fit; to ensure an optimal and fair gaming experience. Warframe will be one of the first titles testing mouse and keyboard input; when the feature arrives at Insider in the coming weeks.
While most wired or wireless USB keyboards and mice will work on Xbox One, we know access to best-in-class hardware is a must. That’s why they’ve partnering with a premiere peripheral manufacturer in the gaming hardware space; Razer – to bring you the best possible mouse and keyboard experience for this new functionality. They’ll have more to share soon on this partnership, but for now, check out Razer’s website and their Xbox Twitter and Facebook pages for a sneak peek.
They’ve been working closely with studios of all sizes to ensure mouse and keyboard experiences on console are fun, fair and correctly balanced, and look forward to introducing more games with support for mouse and keyboard input in the future. Tune into the November 10 edition of Inside Xbox for more details about additional titles supporting mouse and keyboard, and to learn more about their partnership with Razer.
Features like mouse and keyboard support come to life with the right fan feedback. So, as always, please share feedback with them and with your favorite developers to ensure they’re getting this right.