At E3 2017, Ubisoft showcased Beyond Good & Evil 2, the prequel and spiritual successor to one of the industry’s most beloved games.
Michel Ancel, the creator of the original Beyond Good and Evil and Creative Director on BG&E2, took the stage during Ubisoft’s press conference to share his vision of the new game’s universe and to offer fans the chance to get involved during the game’s development.
“We know fans’ expectations for Beyond Good & Evil2 are enormous, which is why we first wanted to make sure we had a concept and technology that would astonish players. I’m incredibly thankful to Ubisoft and to the fans for giving us the time and the trust to get it right,” said Michel Ancel, Creative Director. “We’re creating a sci-fi space opera, a game where players fight for freedom alongside unforgettable characters and explore a stunning and vast solar system, all while capturing the spirit of Beyond Good & Evil.”
Developed by Ubisoft Montpellier, Beyond Good & Evil2 puts players in System 3, a solar system that is at the center of interstellar colonization and trade in the Milky Way in the 24th century. While private enterprises exploit hybrid slave for domination over resources, System 3 colonists struggle to survive and give meaning to their existence by weaving together the diverse heritages of Old Earth. So begins a new era of space piracy.
In this Action-Adventure you can play alone or with friends, everyone will take part in the intense action and drama found throughout System 3’s planets, moons and space.
Beyond Good & Evil2 is being developed on Voyager, a new proprietary engine and set of tools the team at Ubisoft Montpellier spent three years building. This breakthrough technology is capable of generating vast worlds, tailor-made territories with rich, gorgeous environments, and robust online systems.